Godot Matrix SDK

Built for any Godot version 4.5 or later, this plugin aims to impliment the Matrix Protocol in the broadest and most flexible sense. This project makes few assumptions about the game it will be running in, but does still provide custom nodes, resources, autoloads, and classes to make using the Client-Server API easy. If you would like an SDK that makes handling logging in, device encryption, RTC, and timeline processing easier, you should be looking for our Beatrix SDKs instead.
More details coming soon!

Releases (Coming Soon) Documentation (Coming Soon) Source Code (Coming Soon)
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